Our photograph of a low concrete bridge span crossing the frame horizontally over shallow water in flat midday light.
Gameplay · the comparison

12 fields compared · 5 of them have no sourced entry for the older game

VI against V

Bigger map · longer story · sixty frames — none of the three has been stated by anyone

Not known

The three comparisons everybody arrives for.
All three are unanswerable in the same way.

Is it bigger?

Rockstar has published no square-mileage figure and no comparison to the older game’s map, so any comparison is one estimate measured against another. Community mapping projects have produced estimates; they are estimates, and they are labelled as such here.

Beside it sits the clearest worked example of how a number gets laundered: a specification-shaped figure for enterable buildings, with no publisher behind it, repeated until it reads as confirmed. That pattern is most of what a GTA VI comparison table is made of. How big is the map holds the same answer at greater length.

Open since
Statements to citeNone. No square mileage and no comparison to GTA V’s map
Would settle itA Rockstar figure, or a measurement taken after release
CitedAbsence of any first-party statement

Is it longer?

Everyone assumes GTA VI switches between Jason and Lucia the way GTA V switched between its leads. It is a fair assumption and it is still an assumption — the mechanic has never been described.

A completion time for a game released more than a decade ago, on older hardware, with a different cast and a different world, is an analogy for this one rather than a measurement of it. How long the game is sets out why no hour figure appears anywhere on this site.

Open since
Statements to citeNone. No campaign length, no mission count, no structure
Would settle itA Rockstar statement, or the first measured playthroughs after release
CitedAbsence of any first-party statement

Does it run at sixty?

There is no official statement of a sixty-frame mode of any kind, and no target resolution or performance mode has been named on either console. What exists is an outside analysis doubting one, which is recorded as rumoured and not as a specification.

The download and install size is blank for the same reason: no figure appears on either store listing, and the range in circulation is an estimate from commentators. See frame rate and resolution.

Open since
Statements to citeOne outside analysis, reported as a doubt rather than as a target
Would settle itA Rockstar or platform statement of a target frame rate, resolution or performance mode
CitedNotebookcheck

Known — four answers

The fields where both sides of the comparison can actually be cited.

What can I play each on?

VI: PS5 and Xbox Series X|S. Nothing else has been named.

The sharpest practical difference for anybody choosing hardware. No first-party material puts this game on a third machine, and there is no PS4 or Xbox One version.

Confirmed Take-Two Interactive press release /

What about PC?

No date, no storefront, no requirements.

Not a comparison at all, because one side of it is empty. GTA V reached PC about nineteen months after its consoles — precedent, not schedule. The PC page keeps that distinction.

Confirmed Take-Two Interactive press release /

What does it cost?

$79.99 Standard. $99.99 Ultimate.

Every other version of this page says GTA VI costs a certain amount more than GTA V did at launch. That comparison rests on a 2013 price this site has not sourced, so it is not printed here — a reference that prints one uncited number has no standing to complain about anybody else’s.

Confirmed Take-Two Interactive press release /

How large is the thing it follows?

Over 230 million units, thirteen years on.

The older game is still commercially alive at the end of that stretch, which is the part worth comparing — and the part most often read as a promise about the new one.

Confirmed Game Developer (reporting Take-Two Q1 FY2027) /

What can genuinely be compared today

Fields12
Dashes in the GTA V column5
Checked

The table below holds 12 fields, and in 5 of them the older game’s column is a dash. That is not laziness: this site keeps a sourced fact base for Grand Theft Auto VI and not for Grand Theft Auto V, and a cell filled in from memory is exactly the kind of thing it exists to avoid. Where the fact base carries both sides, both sides are printed, and every GTA VI cell carries the grade of the claim it makes.

GTA V and GTA VI, field by field Records 12 Checked 22 Aug 2026
GTA V and GTA VI compared, field by field, with the source for each row
Field Grand Theft Auto V Grand Theft Auto VI Source
Launched On consoles in September 2013 19 November 2026, announced and reaffirmed Confirmed PCGamesN Take-Two Interactive
PC version April 2015, about 19 months after the consoles None announced — no date, no storefront, no requirements Confirmed PCGamesN Take-Two Interactive
Platforms PlayStation 5 and Xbox Series X|S only, with no PS4 or Xbox One version Confirmed Take-Two Interactive
Setting The fictional state of Leonida, with Vice City as its principal city Confirmed PlayStation.Blog Rockstar Games Trailer 1
Playable leads No female playable protagonist in any mainline entry Two — and Lucia is the series’ first female playable protagonist Confirmed Take-Two Interactive Wikipedia
Written by Dan Houser The first mainline GTA since 1997 that he has not written Confirmed Wikipedia
Price $79.99 Standard, $99.99 Ultimate, in the United States Confirmed Take-Two Interactive
Online GTA Online is live, and Take-Two says support continues after VI ships No online or multiplayer mode has been announced Confirmed TweakTown GamesRadar+
Units sold Over 230 million Unreleased. No pre-order count has been published Unknown Game Developer Take-Two Q1 FY2027 earnings call transcript
Age rating R18+ in Australia Only a disputed MA15+ entry in the Australian database Rumoured PCGamesN
Map size Never stated by Rockstar Unknown No first-party statement
Frame rate No target frame rate, resolution or performance mode stated Unknown Notebookcheck
Each GTA VI cell carries the grade of the claim it states, so an unknown never reads like a confirmation. A dash in the GTA V column means this site holds no sourced entry for that field: it is a GTA VI reference, it does not keep a fact base for the older game, and nothing in that column is written from memory.
Our photograph looking straight up into a palm canopy against bright sky, the fronds spread evenly across the frame.

Bigger. Longer. Faster.

None of the three has been stated by anyone who would know

The thirteen-year tail, and what it implies

Between the two launchesThirteen years and two months
Post-launch plan for VInone announced

GTA V launched on consoles in September 2013 and GTA VI is due on 19 November 2026. The older game is still commercially alive at the end of that stretch, and Take-Two says support for GTA Online continues after this game ships.

It is tempting to read that tail as a promise: a decade of online support for GTA VI, a PC version in a year and a half, expansions on the way. None of that has been announced. What the tail actually establishes is one thing about the publisher’s behaviour — Take-Two keeps selling and supporting a Grand Theft Auto for a very long time — and nothing at all about the schedule of a game that has not shipped.

Vice City has not been the setting of a mainline game since 2002, which is why a good deal of the comparison a reader actually wants is with the 2002 game rather than the 2013 one. The state of Leonida holds the places that have been named, and the online page holds the full record of what has and has not been said about multiplayer — the single largest unknown in any comparison between these two games.

GTA Online after launchSupport continues
For how longnot stated
CitedTweakTown (reporting Take-Two earnings remarks)

Every claim either column rests on

24 entries

Every claim either column rests on
State Claim Source and date
Confirmed Take-Two reaffirmed the 19 November 2026 date in its first-quarter fiscal 2027 results. Take-Two Interactive investor relations
Confirmed The announced platforms are PlayStation 5 and Xbox Series X|S. Take-Two Interactive press release
Confirmed There is no PlayStation 4 or Xbox One version. Take-Two Interactive press release
Confirmed No PC version of Grand Theft Auto VI has been announced. Take-Two Interactive press release
Confirmed Grand Theft Auto V launched on consoles in September 2013 and on PC in April 2015, a gap of about 19 months. PCGamesN
Confirmed The Standard Edition is $79.99 in the United States. Take-Two Interactive press release
Confirmed The Ultimate Edition is $99.99 in the United States. Take-Two Interactive press release
Confirmed Zelnick defended the $80 price, saying the game "will be an incredible bargain as experiences go". Take-Two Q1 FY2027 earnings call transcript (The Motley Fool)
Rumoured Analyst data suggests about 89% of early pre-orders were for the $99.99 Ultimate Edition. Sensor Tower via TechRadar / GamesIndustry.biz
Confirmed The game is set in the fictional US state of Leonida. PlayStation.Blog (Rockstar-authored)
Confirmed Vice City returns as the game's principal city. Rockstar Games Trailer 1
Confirmed Grand Theft Auto VI has two playable protagonists, Jason and Lucia. Take-Two Interactive press release
Confirmed Lucia is the first female playable protagonist in a mainline Grand Theft Auto game. Wikipedia (Grand Theft Auto VI)
Confirmed Grand Theft Auto VI is the first mainline GTA since the 1997 original not written by Dan Houser, who left Rockstar in 2020. Wikipedia (Grand Theft Auto VI)
Confirmed Grand Theft Auto V has sold in over 230 million units. Game Developer (reporting Take-Two Q1 FY2027)
Confirmed Take-Two says the existing GTA Online will keep being supported after GTA VI launches. TweakTown (reporting Take-Two earnings remarks)
Confirmed Rockstar announced a further GTA Online content update for summer 2026. GamerMarkt (reporting Rockstar Newswire, 7 May 2026)
Confirmed No online or multiplayer mode for Grand Theft Auto VI has been announced. GamesRadar+
Rumoured An MA15+ entry for GTA VI on the Australian Classification database is disputed and probably an IARC self-assessment rather than a board decision. PCGamesN
Rumoured The widely repeated figure of "700+ enterable buildings" has no first-party source. Circulated by fan and aggregator sites
Rumoured Retailer listings and leaks pointing to a 60fps performance mode are unverified, and technical analysts are sceptical. Notebookcheck (citing Digital Foundry analysis)
Unknown The download and install size have never been published. Absence of any first-party statement
Open since · statements to cite: none
Unknown Take-Two has not published a pre-order unit count or dollar figure. Take-Two Q1 FY2027 earnings call transcript (The Motley Fool)
Open since · statements to cite: none
Unknown No expansions, story DLC, season pass or post-launch content plan has been announced. Absence of any first-party statement
Open since · statements to cite: none

Stated in first-party material, or shown in official footage. Two attributable sources where possible. Nothing reliable exists. Stated plainly rather than filled with speculation.

Sources

  1. GTA 6 release date, setting, map, characters, gameplay and trailers PCGamesN · Cited for GTA V’s console and PC launch dates, which is the only part of the older game’s history this page states.
  2. Rockstar Games announces pre-orders for Grand Theft Auto VI Take-Two Interactive press release ·
  3. GTA V surpasses 230 million sales months before GTA VI touches down Game Developer (reporting Take-Two Q1 FY2027) ·
  4. GTA Online will continue after GTA 6’s release, Take-Two reiterates TweakTown (reporting Take-Two earnings remarks) ·
  5. GTA 6 online looks unlikely for launch as Rockstar refers to the game as a single-player experience GamesRadar+ ·
  6. GTA 6 may struggle to hit 60 FPS even on the PS5 Pro Notebookcheck (citing Digital Foundry analysis) ·
  7. GTA 6 age rating PCGamesN ·
  8. Grand Theft Auto VI Wikipedia (Grand Theft Auto VI) ·